Package Manager For Mac Os X



  1. Os X Version 10.12 Download
  2. Package Manager For Mac Os X El Capitan
  3. Macos Best Brew Packages
  4. Package Manager For Mac Os X 10 11
Package
  1. Postgres.app is a simple, native macOS app that runs in the menubar without the need of an installer. Open the app, and you have a PostgreSQL server ready and awaiting new connections. Close the app, and the server shuts down.
  2. You can deploy your java application on the Mac OS X. All the Java products can be embedded in a package to be deployed on the Mac OS X. This package will be a ZIP archive that contains for every Java Product a folder with a special structure. This folder is known as a bundle. The bundle groups related resources together in one place.
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Whenever you need to create an installation package or distribution for Mac OS X 10.5 or later, Packages is the powerful and flexible solution you're looking for. With Packages, you can define which applications, bundles, documents or folders should be part of the payload of your installation packages and where they should be installed. Sep 08, 2020 Package managers help install, update, remove and configure software packages. A good Mac package manager should be easy to use, fast, reliably up to date, as unintrusive as possible, require as little dependencies as possible, and not require root privileges. Hola Amigos, I have blogged about installing brew package manager previously. Today I am going to show how to install MacPorts. What is MacPorts? MacPorts is an open source package manager for Mac OS X. It makes fetching, compiling and installing open source packages on Mac OS X easy. It is recommended that you use.

Os X Version 10.12 Download

Looking to install a package? See Ways to install NuGet packages.

To work with NuGet, as a package consumer or creator, you can use command-line interface (CLI) tools as well as NuGet features in Visual Studio. This article briefly outlines the capabilities of the different tools, how to install them, and their comparative feature availability. To get started using NuGet to consume packages, see Install and use a package (dotnet CLI) and Install and use a package (Visual Studio). To get started creating NuGet packages, see Create and publish a NET Standard package (dotnet CLI) and Create and publish a NET Standard package (Visual Studio).

Tool DescriptionDownload
dotnet.exeCLI tool for .NET Core and .NET Standard libraries, and for any SDK-style project such as one that targets .NET Framework. Included with the .NET Core SDK and provides core NuGet features on all platforms. (Starting in Visual Studio 2017, the dotnet CLI is automatically installed with any .NET Core related workloads.).NET Core SDK
nuget.exeCLI tool for .NET Framework libraries and for any non-SDK-style project such as one that targets .NET Standard libraries. Provides all NuGet capabilities on Windows, provides most features on Mac and Linux when running under Mono.nuget.exe
Visual StudioOn Windows, the NuGet Package Manager is included with Visual Studio 2012 and later. Visual Studio provides the Package Manager UI and the Package Manager Console, through which you can run most NuGet operations.Visual Studio
Visual Studio for MacOn Mac, certain NuGet capabilities are built-in directly. Package Manager Console is not presently available. For other capabilities, use the dotnet.exe or nuget.exe CLI tools.Visual Studio for Mac
Visual Studio CodeOn Windows, Mac, or Linux, NuGet capabilities are available through marketplace extensions, or use the dotnet.exe or nuget.exe CLI tools.Visual Studio Code

The MSBuild CLI also provides the ability to restore and create packages, which is primarily useful on build servers. MSBuild is not a general-purpose tool for working with NuGet.

Package Manager Console commands work only within Visual Studio on Windows and do not work within other PowerShell environments.

Visual Studio

Install on Visual Studio 2017 and newer

For

Starting in Visual Studio 2017, the installer includes the NuGet Package Manager with any workload that employs .NET. To install separately, or to verify that the Package Manager is installed, run the Visual Studio installer and check the option under Individual Components > Code tools > NuGet package manager.

Install on Visual Studio 2015 and older

NuGet Extensions for Visual Studio 2013 and 2015 can be downloaded from https://dist.nuget.org/index.html.

For Visual Studio 2010 and earlier, install the 'NuGet Package Manager for Visual Studio' extension. Note, if you can't see the extension in the first page of search results, try changing the Sort By dropdown to 'Most Downloads', or an alphabetical sort.

CLI tools

You can use either the dotnet CLI or the nuget.exe CLI to support NuGet features in the IDE. The dotnet CLI is installed with some Visual Studio workloads, such as .NET Core. The nuget.exe CLI must be installed separately as described earlier.

The two NuGet CLI tools are dotnet.exe and nuget.exe. See feature availability for a comparison.

  • To target .NET Core or .NET Standard, use the dotnet CLI. The dotnet CLI is required for the SDK-style project format, which uses the SDK attribute.
  • To target .NET Framework (non-SDK-style project only), use the nuget.exe CLI. If the project is migrated from packages.config to PackageReference, use the dotnet CLI.

dotnet.exe CLI

The .NET Core 2.0 CLI, dotnet.exe, works on all platforms (Windows, Mac, and Linux) and provides core NuGet features such as installing, restoring, and publishing packages. dotnet provides direct integration with .NET Core project files (such as .csproj), which is helpful in most scenarios. dotnet is also built directly for each platform and does not require you to install Mono.

Installation:

  • On developer computers, install the .NET Core SDK. Starting in Visual Studio 2017, the dotnet CLI is automatically installed with any .NET Core related workloads.
  • For build servers, follow the instructions on Using .NET Core SDK and tools in Continuous Integration.

To learn how to use basic commands with the dotnet CLI, see Install and use packages using the dotnet CLI.

Os x version 10.12 download

nuget.exe CLI

The nuget.exe CLI, nuget.exe, is the command-line utility for Windows that provides all NuGet capabilities; it can also be run on Mac OSX and Linux using Mono with some limitations.

To learn how to use basic commands with the nuget.exe CLI, see Install and use packages using the nuget.exe CLI.

Installation:

Windows

Note

NuGet.exe 5.0 and later require .NET Framework 4.7.2 or later to execute.

  1. Visit nuget.org/downloads and select NuGet 3.3 or higher (2.8.6 is not compatible with Mono). The latest version is always recommended, and 4.1.0+ is required to publish packages to nuget.org.
  2. Each download is the nuget.exe file directly. Instruct your browser to save the file to a folder of your choice. The file is not an installer; you won't see anything if you run it directly from the browser.
  3. Add the folder where you placed nuget.exe to your PATH environment variable to use the CLI tool from anywhere.

macOS/Linux

Behaviors may vary slightly by OS distribution.

  1. Mac typing tutor. Install Mono 4.4.2 or later.

  2. Execute the following command at a shell prompt:

  3. Create an alias by adding the following script to the appropriate file for your OS (typically ~/.bash_aliases or ~/.bash_profile):

  4. Reload the shell. Test the installation by entering nuget with no parameters. NuGet CLI help should display.

Tip

Use nuget update -self on Windows to update an existing nuget.exe to the latest version.

Note

The latest recommended NuGet CLI is always available at https://dist.nuget.org/win-x86-commandline/latest/nuget.exe. For compatibility purposes with older continuous integration systems, a previous URL, https://nuget.org/nuget.exe currently provides the deprecated 2.8.6 CLI tool.

Feature availability

Featuredotnet CLInuget CLI (Windows)nuget CLI (Mono)Visual Studio (Windows)Visual Studio for Mac
Search packages
Install/uninstall packages✔(1)
Update packages
Restore packages✔(2)
Manage package feeds (sources)
Manage packages on a feed
Set API keys for feeds
Create packages(3)✔(4)
Publish packages
Replicate packages
Manage global-package and cache folders
Manage NuGet configuration

(1) Does not affect project files; use dotnet.exe instead.

(2) Works only with packages.config file and not with solution (.sln) files.

(3) Various advanced package features are available through the CLI only as they aren't represented in the Visual Studio UI tools.

(4) Works with .nuspec files but not with project files.

Upcoming Features

If you'd like to preview upcoming NuGet features, install a Visual Studio Preview, which works side-by-side with stable releases of Visual Studio. To report problems or share ideas for previews, open an issue on the NuGet GitHub repository.

Related topics

Developers working on Windows can also explore the NuGet Package Explorer, an open-source, stand-alone tool to visually explore, create, and edit NuGet packages. It's very helpful, for example, to make experimental changes to a package structure without rebuilding the package.

It's that time again; I suspect that Mavericks will be released in the next few weeks, so I get the once-every-year-(or-so) chance to experiment and modify the hell out of my OS X installation because I'll just do a fresh install soon anyway. This time around I'm experimenting with package managers.

I've actually tried really hard to avoid ever having to use them. I started using Slackware in high school, and after some brief experimentation (in college) with Ubuntu, I took up OS X as my main OS. But, since building from source code is somewhat of a nightmare on a Mac--at least compared to what I was used to--I started to look into package management solutions.

The terrain was difficult to navigate. It seemed like people had some really strong opinions on which one was the best and which ones were on their way out. Since I didn't know who to believe, I just stuck to manual building. But, since I'm going to get a tabula rasa in a few weeks, I thought I'd take this opportunity to document this terrain exploring and present my finding in the most impartial manner that I'm capable of.

Before I start, I want to make a few things clear. (1) There is some disagreement on what actually constitutes a package manager. Here, I'm referring broadly to any centralized software installation framework that tracks or resolves dependencies, whether it builds from source or not. (2) I haven't had the time to become an expert on all of the managers I audited, so keep that in mind. (3) Not only are all of these package managers open source, but many of them have robust configuration options, so I'll be talking mostly about default behavior from the perspective of a new user.

If my old editions of O'Reilly books discussing Mac software are any indication, MacPorts and Fink were the two best options available. Then Homebrew came on the scene and a lot of people seem to be raving about it. I started off with the intention of only trying out these three but in the course of my research, I learned about two others that I wanted to give a chance.

To see a table summary of my findings, you can just scroll down to the end of this post.

Rudix
Rudix is a binary-only package manager that attempts a 'hassle-free' way of getting Unix programs on a Mac. It doesn't have many packages available yet, but it has no trouble at all installing and uninstalling the ones that it does offer. For example, their 'Go' installation was the most painless installation of a language that I've ever experienced. My complaints are that (a) the binaries go directly to /usr/bin, so they are not sandboxed, and (b) the man files for these tools were not installed with the binaries.

MacPorts
MacPorts was one of the most recommended package management solutions that I came across in my research. It also probably attracted the most flak. It was built with the likeness of FreeBSD's Ports system, so it's a source building manager. What I liked about MacPorts was the fact that the installation was painless (it updated my PATH for me!), the compiled binaries were sandboxed in /opt/local, and the wealth of packages available was hard not to love.

An interesting thing about MacPorts is that it eschews Apple-supplied libraries and links sources against its own. A benefit of this is that it can ensure a consistent experience across OS X versions and whatever whimsical decisions Apple may choose to make in the future. The drawback to this approach is that building what appears, prima facie, to be a small package may require an extraordinarily large amount of huge programs and libraries to be built as dependencies.

Fink
Fink is modeled after Debian's dpkg and apt-get. Having used Debian-based distros in the past, I was excited to see what Fink had to offer. Like apt-get, Fink can install binaries or build from source. What wasn't like apt-get was that a completely different command was used to build from source ('fink') than to install the binaries. This was somewhat confusing. Furthermore, there is no binary installer for 10.6 to 10.8, so installation was a bit harrowing. Once it was installed, though, and I got used to the separate commands and its differences to 'apt-get', I was pleased that my PATH was automatically updated and that the installed binaries were appropriately sandboxed.

Homebrew
Like I mentioned above, a lot of people are really excited about Homebrew. It is being developed with the intention to correct (what it perceived to be) MacPorts' shortcomings. From what I can tell, it tries really hard to work with OS X's existing framework/libraries. For this reason, Homebrew is probably a good choice for someone who is using it to install the occasional tool on a single user system.

A neat thing about Homebrew is that it is written very simply in ruby. Its 'recipes' to install packages are easy-to-read ruby scripts. They are also very easy to modify and the community encourages upstream development.

Something not-so-neat about Homebrew is that it is publicly antagonistic towards MacPorts. This is probably something that only I care about, though.

pkgsrc/pkgin
Again, I started with the intention of only auditing Fink, Homebrew and MacPorts. When I learned about pkgsrc, I thought that it was too obscure to be a serious contender and I was considering not looking into it further. I am so glad that, for completeness' sake, I decided to try it out because I virtually have only good things to say about it.

pkgsrc started as NetBSD's package management solution. Given NetBSD's dedication to portability, it is perhaps not a surprise that their package manager would attempt to follow suit. It has now been adapted for use on over a dozen different operating systems. Among these are AIX, Solaris, HP-UX, GNU/Linux, Windows (via Cygwin and Interix) and, of course, OS X. It is the default manager on DragonflyBSD and was even the default manager on a now-discontinued GNU/Linux distro, Bluewall Linux. It is similar to (and, indeed, was forked from) FreeBSD's ports system.

I don't think many Mac power-users know that this is an option for them which is a shame because it turned out to be my favorite. After following some fairly simple steps, a mature and sophisticated package manager with over 8,000 packages is at your disposal.

Probably the best thing about pkgsrc from the perspective of Mac users is a tool called pkgin. It's an apt-like tool for installing binaries from pkgsrc. Installing strange Unix tools on OS X *can not* be easier.

Package Manager For Mac Os X El Capitan

The only caveat I should mention is that I haven't tested installing Python with it because I'm still too far away from Mavericks to risk botching my environment that badly. I suspect that it would cause issues because pkgsrc, being a NetBSD project, can't be as aware of OS X framework idiosyncracies as a Mac-specific package manager can.

I'd like to write more on this topic, but this post is getting unwieldy. I plan to talk more about pkgsrc and OS X in another post but, for this one, I'll conclude with the 'too-long-didn't-read' version of my journey through package-manager-land.

Macos Best Brew Packages

categoryRudixMacPortsFinkHomebrewpkgsrc / pkgin
Homepagerudix.org
MacPorts.orgfink.thetis.ig42.orgbrew.shpkgsrc.org and pkgin.net
Twitter@rudix4mac (updates often)@macports (last tweet in July)@finkmac (hasn't had update since 2010)@machomebrew (very active)@pkgsrc (last tweet in September)
Year project started2005200220012009Support for Darwin added in 2001
Number of packages488 (but `rudix available | wc -l` says 351)17,680 (but `port list | wc -l` says 17,686)7,951. `apt-cache search . | wc -l` says 209 stable binary .deps)2,498. `brew search | wc -l` says 2,591. This is not counting various extra 'taps'8,884 binaries for OS X (according to `pkgin available | wc -l`)
Source/binary/both?Binary onlyTraditionally only sourceOption for bothSource, but also binaries through 'bottles'Both. Traditional pkgsrc will do both but using only pkgin will grab the binaries
Language written inPythonTclPerl (front-end)RubyC
LicenseBSDBSDGPL :(BSDBSD
Gui optionsNot really.. but there's an internet package browsing optionCurrently threeTwo: fink commander, and phynchronicityNope, but online package browser at Braumeister.orgOnline package browser at pkgsrc.se but none others that I can find
Default prefixDirectly to /usr/local/opt/local/sw/usr/local/Cellar. Programs symlink to /usr/local/bin/usr/pkg
Power-PC supportNot anymoreYes because it is built from sourceYesNot traditionally, but there are forks available that might provide this functionalityNot unless you build from source
Lastest GCC availableNot available4.8.14.84.9No binary available but pkgsrc has 4.8
Python stuffNot availablePy27 and 33 and a lot of great packagesPy23 and 33 and a lot of great packagesPy27 and 33. I couldn't find any packages but the python installs pip and easy_installPy27 and 33 and a lot of great packages. (see warning above)
Installation of package managerVery easy and fastVery easy and fastNightmarish (no binary installer for 10.6 - 10.8)Easy as pieVery easy and fast with these instructions
Uninstallation of package managerEasy and painlessHell-ishVery easy and fastRelatively easy if you follow this gist: https://gist.github.com/mxcl/1173223Not sure, probably just a rm -rf-ing the /usr/pkg and /usr/pkgsrc directories
Installation of packagesExtremely easySlow, since it builds from sourceThe source builds are understandably slow, but the binaries are (obviously) quickSource compilation is obviously slow. I've had some linking issues sometimes.Trivially easy
Uninstallation of packagesEasy and painlessEasyEasy and fastVery easyTrivially easy
Community supportNot very much is requiredGreatNot so greatVery very goodA few websites have some great documentation but some other information it is hard to find OS X-specific info.
DevelopmentGit. Primarily lead by one person. 5 contributors.Subversion. Very happening. Many many developers.Git. 14 GitHub contributors. Commits are infrequentGit. Most vibrant. Over 3,000 contributors. 'Recipes' for compilation are easily modified and you are encouraged to submit pull requests. This project is very easy to contribute to.Pkgsrc is CVS. Pkgin is Git. pkgsrc is well backed by the NetBSD Foundation

Package Manager For Mac Os X 10 11

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